Word 2008 For Mac Acting Odd

Word 2008 For Mac Acting Odd 4,7/5 4584 reviews

Are 32 milliseconds. The main problem of mouse movement in Mac OS X is not acceleration — it’s lag. * * * * * * By that I mean a delay between receiving movement data from the mouse device and rendering the on-screen cursor. The lag of a Mac OS X cursor is at least twice bigger than Windows’ cursor and yes, a human eye can surely notice that.

I mentioned acceleration because a lot of people often confuse it with lag. The truth is, in Mac OS X you can change acceleration to whatever you want using many programs and techniques. In, for instance, you can manually draw your own acceleration curve. But it’s all pretty much useless as long as mouse movement is literally retarded, because it takes a lot of time for your brain to get used to it. The problem I’m talking about affects all mouse and touchpads since at least Mac OS X 10.4 Tiger.

All sorts of odd marks had appeared in her Word document. It looked something like this: What were all these funny symbols? In Word for Mac. LibroEditing proofreading, editing, transcription, localisation. Stany December 21, 2017 at 1:26 pm Hi. Thanks for getting back to me. I mean the one which looks like a capital π. How Can I Open Word Documents on My Mac? Share; Share on Facebook; There are two very common file extensions associated with Microsoft Word: doc and docx. Both of these file types may contain formatted text as well as graphics, charts, tables and other elements. Because of the popularity of the Microsoft Word documents formats.

It still exists in Snow Leopard and Lion. The problem is caused by a bug somewhere at the windowserver level of Mac OS X, and not by a mouse driver. You can supposedly avoid the issue by disabling QuartzExtreme. The problem is as well closely related to the that has alone been fixed in Lion thanks to all our bug reports. The problem has been confirmed by an Apple engineer. I’ve also heard that they are supposedly working on a solution.

The timeframe is unknown though. More information to follow. * * * Update To put it short: • Yes, Mac OS X (any version) is less suited for gaming and design. • Lag gives “floating” feeling which is often confused with acceleration.

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• No, you can’t do anything about it other than switch to Windows or Linux. Thanks again, but CharlesB mentions a different issue which I. Moreover — we now know that Mac OS X (before Lion) equally disliked any mouse report rate — be it 125Hz, 500Hz or 1000Hz.

With 125Hz most users just don’t notice cursor jumps, but it doesn’t mean they’re gone! And in the above post I’m talking about cursor lag invoked by window-server of Mac OS X. I have a feeling that noone had described this problem before. This is very sad because it’s a critical issue that affects every Mac user in the world, and makes their mouse experience much less pleasant than if they used any other modern operating system.

It seems to me that the fact that the configuration [synergy server on windows, client on mac] shows no lag, kills all the arguments in this blog. I’m also annoyed with the mouse behaviour of mac os to the point that I can’t use a mouse on a mac. In this configuration it’s clear it can’t be any kind of graphics lag, because what difference is there if mac os gets mouse coordinates from a mouse or over the lag from another machine.

In this configuration, the mouse info gets send from the windows machine to the mac machine and is then shown. There is no lag for me in this configuration.

It’s gonna be interesting to see what happens if we use a mac machine as synergy server and move the mouse over to a windows machine. For those who don’t know synergy, it just sends keyboard and mouse information, it’s not something like vnc or anything. It’s not a remote desktop.

Hi Andreas, I will provide more information in the future, a lot is being done towards that day. To put it short, initially it was my theory based primarily on strangeness revealed by a program that we wrote, and then — not long ago — it was confirmed by one of the engineering team leads at Apple in a private email correspondence with me. He also provided the exact value of 32ms, although I thought the lag was smaller. I’m sure it’s possible to write a program which would prove the theory, but instead we chose to focus on finding ways to fix the actual issue.